How to Play Klondike Solitaire — Rules and Tips

The game most people simply call "Solitaire". It builds the same way as FreeCell, but many of the cards start face down, and instead of four free cells there is a stock.

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Rules

How it differs from FreeCell

FreeCellKlondike
CardsAll 52 face up21 face down
Parking spaceFour free cellsNone — a 24-card stock instead
Empty columnAny cardKings only
Moving runs(free cells+1)×2^(empty columns)No limit
LuckNoneSome — but the same for every player of a deal

FreeCell shows every card, so it is a pure puzzle. Klondike hides cards, so luck comes into it — but the same deal number hides the same cards. Everyone who plays a given number gets the same luck, which is what makes per-deal rankings fair.

Why draw one?

Turning three cards at a time is also common. This app turns one. With one card at a time and unlimited passes, any stock card can be reached whenever you want it, so a deal that a solver with full knowledge of the cards calls solvable is one a person can solve too. With draw three, the order of the stock decides the game, and the same number can easily play out differently for different people.

What winners do

Turn face-down cards over first

When two moves look equally good, make the one that turns over a face-down card. Every hidden card you uncover opens up the board a little more — especially in the long columns on the right.

Don't rush to the foundations

Send a low card up too early and you lose a place to put the next card down. The game plays cards that can never be needed again automatically; keep the rest on the tableau where they're useful. You can bring a card back down if you have to.

Empty a column only when a King is ready

An empty column takes only a King. Clear one with no King to put there and the space just sits idle. Empty it when you can move a King in, and check first where the opposite-colour Queens are that would go on that King.

Go through the stock once to read it

Your first pass is for seeing what's where. Stock clicks count toward the "fewest moves" ranking, so once you know where things are, use later passes to pull out only the cards you need.

Only verified deals

A solver that knows every card has checked 5,000 deals. Numbers that turned out unsolvable, or that couldn't be decided within the search budget, were given a different layout, so every deal you get can be solved. Turn cards over, think, and use undo.

Further reading

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